Usually, the light should be avoided. However, in the psychological thriller Alan Wake, just like all Jedi know one need to outline the light to defeat a dark, evil enemy.
Alan Wake lands players into the shoes of a best-selling writer who is witnessed experiencing some potential writer's block. He decides to take some time off to spend it with his wife, Alice, in the Pacific Northwest.
Alan Wake plays like an episode of Alfred Hitchcock Presents - after concluding a level, the scene becomes blurred and the soundtrack plays. However, one has the option to skip it, but it's some of the best music to be heard in a game.
The game features Wake tracking down his wife and clubbing together pages of a manuscript he discovers throughout the game (and he doesn't remember writing).
Moreover, he has to combat against his way via a mountainous sandboxlike environment, fighting the Dark Presence, "The Taken," shadowy beings who are used by the Dark Presence to stop Wake, and pesky ravens, typical of the Hitchcock thriller The Birds.
The action initiates at a sluggish pace, however, rarely let's up. One will feel like one is in the midst of a horror film.
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